![]() To specify the shadow quality that works best with your computer, choose Edit > Preferences > 3D (Windows) or Photoshop > Preferences > 3D (Mac OS). Photoshop now offers better OpenGL shadows.During rendering, both the time remaining and percentage rendered are displayed in the Status Bar at the bottom of the document window.Choose Edit > Preferences > 3D (Windows) or Photoshop > Preferences > 3D (Mac OS) and then, choose a size from the Render Tile Size menu in the Ray Tracer section of the Preferences dialog box. You can change the Ray Trace rendering tile size from its default, which is set based on how many cores are in your computer.Adobe offers other IBLs for download from Adobe® Photoshop® Extended 3D Content. By default, an Image-Based Light (IBL) is added your 3D environment.Cross Section now works with reflective surfaces and other surface styles such as Constant, Cartoon, and Sketch.Resuming a rendering also works even after saving your document as a PSD. If you pause a rendering and make one or more selections, resuming the rendering will be applied to the selections. ![]() Then, in the Properties panel, click the folder icon next to Normal: and choose Generate Normals From Diffuse from the menu. In the 3D panel, select the 3D object you want to affect and then, click the Filter By Materials icon in the top area of the panel. Normal maps can be generated from Diffuse maps.32-bit color pickers can now be used when specifying colors for materials, lines, surfaces, or lights in the Properties panel.
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